I was running WP last night several times with friends to get the cloak for my LM (guard, burg, lm combo rocks!! Most enjoyable group I’ve done so far I think) without any luck. Instead, weapons drop. This dagger that drops from the first boss of WP really confuses me. When you look at it, it looks like a slightly better weapon than Amdillang.
My LM would love to use that. One problem: LMs can’t use daggers. Lets think about other classes. Runekeepers can’t use it. Minstrels will be using an LI. Same for captain. Burgs and hunters could use is as an offhand aside from the fact it’s no good for them and there’s better stuff out there. So why on earth did the devs make a dagger with these stats? It should have been a sword…or basically put that extra bit of morale on Amdillang.
To end on a positive note, my LM won the BG gloves last night. That would be my first on-level raid peice! (I was 65 when doing watcher and DN). Pity I won’t be wearing them outside of BG though. The Watcher set is just too sweet.
I have mixed feelings about it.
On the one hand as many have said in the official forum thread, it removes the mystery from the instances. You go in the hopes of a certain piece dropping, then you have to roll high enough to win it. As much as I hate losing as I don’t have unending time to play, a kin that really doesn’t go out and seriously grind things (especially raids), and a husband that doesn’t like my time spent on lotro , I have to admit to liking the suspense of “Is it going to drop?” and “will I roll high enough?”. It is more exiciting and also frustrating in the end.
But it’s the frustration part that causes me mixed feelings. Because I’m not in some super-uber, let’s-get-everyone-in-the-kin-geared-up type kin, I’m missing out on a lot of shiny stuff I’d love to have. And I have a bit of a penchant for shiny stuff. 😛 I mean, even my little hobbit minstrel who I’m not that keen on playing…I still want her to have the best. 😛 But I just simply don’t have the time or people to play with in order to get all that I want when it comes to drops or raid gear. So part of me thinks it’s a good thing that folks like me will be able to work for the shiny stuff. (Although, I bet they will probably take an insane amount of skirmish marks and some special campaign drop from a boss.) But I’m reminded of Sword Halls EM or GS HM. Sure it was really nice to know that with enough work you will get your rad pieces…and not be stuck running DD or 16th hundreds of times in hope of getting your piece. But grinding Bored Halls sure wasn’t that fun…though losing loads of rolls isn’t fun either.
Really either way can be a complete grind. It’s just with drops, there’s more suspense and it’s less business like. So I can’t make up my mind. Suspense is fun, loads of losing isn’t, and business-like racking up of marks won’t be either…but not having the shiny things you want can leave you forever longing. 😛 I think really it comes down to working on my own mindset: enjoying the company of those around me and immersing in the game. That’s honestly where the most enjoyment lies I think.
So what do you do for fun after completing an SG run? Run around waking up all the bone piles with your warden friend, that’s what! \o/
We survived for an amazingly long time as well…even stopped and fought them off. Ah, it was loads of fun and much laughter was had! Pity my screenies aren’t the greatest (i can haz biggur monitor plz??)
*curses the evade ruining a good shot*
Wardens make some silly faces!:
We finally stop and let them kill us as running around with a warden doing conviction meant we weren’t ever likely to die. I try to get off Bane Flare for the hell of it and am completely unsucessful. 😛
Ah good fun!
I highly recommend anyone with an LM that has Improved Sticky Gourd to go back and do some of the lower level epic instances. I did Fire and Ice today and it was loads of fun one-shotting groups of mobs. (Plus it was nice to finally get to read the quest dialogue that pops up when someone uses the first obelisk!) Who can resist doing damage like this (and yes I’m sure someone’s done more :P)?
You wound the Angmarim Silkspinner with Improved Sticky Gourd for 4,229 points of Fire damage.
You wound the Oathsworn Caller with Improved Sticky Gourd for 5,314 points of Fire damage.
You wound the Oathsworn Caller with Ents go to War for 6,841 points of Fire damage.
Whee! I love loreblasting! *throws more fire*
And another shot showing off my new outfit and the pretty obelisks. 😛