update

Tower of Nightmares

I’ve been waiting for some more teasers about Guild Wars 2’s next bit of living story update and I must say, I’m actually excited about this.  Fingers crossed too much Scarlet doesn’t ruin it.

 

Visually, this looks freaking epic.  And kudos to the people calling it on the krait building an obelisk.  I hope we get to learn more about them!

Categories: Guild Wars 2, update | Leave a comment

August Update

So what’s been happening in the world of Lothirieth?  Well, I’ve been renovating a house, finally moving into said house (yay for something newer and more space), went on a holiday to France (oh the lovely sun!) and will be wrapping up my second Dutch language course (maar ik kan nog steeds geen goed Nederlands spreken.  :/  Het is heel moeilijk voor mij.  Maar ik begrijp meer en dat is goed!)

Oh wait, you mean what’s been going on with game stuff? 😉  Well, the backlog of screenshots continues to grow due to some busy months, so I figured I’d do a concise update of some things I’ve won or obtained.  Other than that, I’ve not been playing Lotro all that much.  The combination of bugs, lag, Turbine blatantly displaying its greed and not feeling at all excited about the new expansion has left me with not so much interest.  I’m logging in for raids and a bit for the current festival, but that’s really it.  I feel I mainly want to rant about the state of the game, but I’d rather not have my blog contain mainly that.  So I’m taking the approach of “if you can’t say anything nice, don’t say anything at all” I guess!

Anyway, stuff! Stuff that’s been going on! Well, I found one super ugly staff!  It just looks a bit too evil…

My warden won the Steed of Bright Days, which means I’m rarely going to see it as I have no intention on playing warden anytime soon. 😛  It lives up to its name of being quite bright, but I like it. 🙂

My loremaster won the loremaster steed.  It’s nice I actually won the class mount for my main, but I have mixed feelings about it.  When I first saw the preview pictures, my thoughts were “Yuck! That’s hideous.”  I wasn’t alone.  It’s been entertaining to read some of the comments on the official forums.  I quite enjoyed something Catburg said:

I can’t decide whether it looks like it’s wearing old lady’s bloomers, busty barmaid’s blouse, or a babygro.

I laughed when I saw I’d won it in a lottery as it seemed so ugly, but it’s not so bad ingame.  The sheer number of scrolls is a bit over the top, the books have poor graphics and your cloak clips with all the stuff on the back (which you can see in the next picture)… but I don’t know.  It’s okay.  I’ll ride it around for a bit, if only for all the stares I get. 😛  It’s entertaining to be sat in Galtrev and see people stop, stare and walk around you. 😀  Oh, you can also see I have a new snazzy cloak. 😉  I got a broken cloak clasp a little while ago but was torn about what to do with it.  The necklaces are clearly the better upgrade, but I’ve gotten the clasp so late ingame that the necklace would be obsolete soon.  The cloak offers a small upgrade but a cool cosmetic that lasts until they pull the plug on the servers.  But my need for my character to be the best it can be is strong.  I finally bit the bullet and just got the darned cloak, even though I feel the need to explain to everyone that yes, I do realise the necklace is better!

Fuzzy books and cloak clippage

I joined an impromptu Barad Guldur run and somehow lucked out and won the chest and leg pieces which happily are now bound to account rather than character.  I’ve lusted after the minstrel armour in the past so went and got that, then immediately slapped it on my runekeeper!

Lastly, I finally got a chestpiece I’ve been looking for!  It dropped in a T1 Saruman and everyone got a chuckle when I had to yell out for the raid leader to just not distribute all the junk as it wasn’t all junk!  My hobbit loves his new outfit.  I think he looks quite dashing! (Though I forgot to put on the matching gloves I have when I took these screenshots. Doh!)

Categories: fashion, fun, horses, Lord of the Rings, update, woot | 4 Comments

Instance News

Sapience on the official forums:

We are working on an instance cluster. Currently it is planned to be part of an update due to release after the Riders of Rohan expansion has shipped.

*sigh* Why? :/ I’m not fond of this method of supposedly giving us new content through the year.  It feels like they’re purposefully stringing things out to make it look like they’re updating more frequently.  To me that will be a faux update, one that should have come out with the new expansion.

So it looks like we’re going to be in for the same problem as RoI.  Hit level cap in a couple of weeks and then have to wait around.  Lame.

Categories: expansion, instancing, Lord of the Rings, meh, update | 3 Comments

My Thoughts on the Riders of Rohan Pre-Order

Mostly it can be summed up into:  What the heck are they thinking?

When I first looked at the different packages my first reaction was astonishment which then changed into disappointment and a bit of anger.  I’m not really disappointed with the game since I like it as a whole.  Sure it has some big problems (non-legendary Legendary weapons and the corresponding grind, boring and neglected pvp, watering down the game, and most importantly the lag and bugs that are becoming frequent) but no game is perfect.  When it comes down to it, I like running around Middle Earth. But, I’ve found it more and more difficult to enjoy the game in the face of Turbine’s increasingly, glaringly obvious greed (or perhaps this is better directed towards WB).  I love Tolkien and his work so it upsets me to see it twisted and used by a greedy company.  A fair bit of what they do is antithetical to his work in my humble opinion.  Yes, I know companies exist to make money and that yes, they should make money.  But I suppose the better ones don’t plainly display their greed and usually at least back up the price with a good product and/or customer service.  Turbine has always lacked in customer service but lately its product is becoming shoddier as well.  I feel they’re being awfully bold to be charging the prices they are given the current state of bugs we’ve seen lately.

They released a video Riders of Rohan Teaser Trailer along with this pre-order announcement:

Okay, so there’s some mounted combat, which I didn’t find too exciting looking unfortunately, and a few shots of new areas.  And what else? What about endgame content? Instance clusters and raids?  Class updates?  New class skills? Crafting? How many quest hubs?  I’ve seen the arguments that Rohan will be three times the size of Moria!! Okay, so… that doesn’t mean much?  Moria was vertical as well which made it feel even larger but this land will be flat.  Also I can look to areas such as Dunbog or Forochel and find a large area with lots of dead space.  When I look at that video I sure see a lot of space… a lot of open space with not a lot in it.  I’m thinking they need all this open space for the mounted combat.  And perhaps areas are not finished (yet with a September release date, I find that quite worrying in regards to polished content.) So size tells me nothing.

Aside from the lack of information, I’m struggling to see why the legendary edition is worth $70, which would buy you a whole new game such as Guild Wars 2.  They seem to be charging a lot more for a lot less  In the past we’ve had new game mechanics introduced:  Moria and its legendary weapons or Mirkwood and its skirmishes, shared storage and wardrobe. Yet those expansions weren’t this expensive.  I believe RoI’s top tier package was $50 and people got a lot more goodies.  Let’s take a look at the extras on the legendary edition:

  •  Armour of the Eastemnet – It’s sorta cool but I can do without it. Not paying $30 extra.
  • 6th Inventory Bag – I’d wanted this and was glad to hear of its arrival, but I can do without it. I honestly think this should have been in all pre-order versions as supposedly this was one of their incentives to get people to pre-order.  Instead this is just like the expanded wallet.  “Oh we’re listening to our fans and what you’ve asked for is finally coming!” *a few weeks later*  “Here is it but you need to cough up money for it! Hurrah!”  Apparently you can buy this as a stand alone account-wide purchase for 995TP.  More about that later.
  • Crystal of Remembrance – It would be nice to have an extra major legacy, but this pay to win stuff turns me off.  You receive no extra points on your weapons to spend on this legacy, so really they’re a glorified legacy replacement scroll or stat scroll. This will also be available in the store.  The store version will be per character though whilst if you buy the preorder, you get one per character I believe.
  • Exclusive Rohan Content – Now this is the only thing that makes me go hmmmmm, because this content eventually leaves you with a skill for your warhorse.  We’ve not heard what it will be and a lot of people are worried about it being a pay-to-win skill for our horses.

All  in all, this expensive edition doesn’t look that exciting and has left quite a few people upset that Turbine is charging so much for even more in-game advantage.  But many of us are upset at the $40 for the basic version because at this point it seems we’re being sold a glorified quest pack.

So why is Turbine going against somewhat industry standard for expansion pricing?  How can they justify the increasing costs in the store? Jadzi on the official forums made some great points:

What bothers me is that here we have a pretty clear-cut comparison between RoI and RoR, which make many of the same kinds of offers. Yet, one is exponentially more expensive, despite giving comparatively less. It just feels like we’re being charged a premium without getting much to show for it.

Moreover, how on earth is it justified to charge 495 for Bags 4 and 5, then suddenly double to 995 for Bag 6? Yes, vault upgrades get that high, but at least those are relatively consistent, and inch up by 100 TP per box. How did we just suddenly jump to 995?

And Crystals of Remembrance? 995 a pop? Why? Scrolls of Delving are 195, while Star-lit Crystals and Empowerment Scrolls are 495? What is the justification for these sorts of pricing jumps?

For all of the negative that I’ve ranted about, the one thing I’m positive about is Turbine’s ability to make a great looking area with a good storyline.  They most definitely did that in the Great River area.  I was really pleased with it.  I think that’s what makes this all so difficult.  I don’t want to give in to their greed but I want to keep playing in Middle Earth.  So I’ll wait.  I’ll wait for more information.  It seems that’s what most are doing.  Let’s just hope it’s forthcoming and that they can show us that this is all worth it.

Categories: Lord of the Rings, meh, Turbine, update | 5 Comments

Well done Turbine…

So Update 7 hit this past Monday.  You’d think an update would improve the game, right?  Well, not in Turbine’s case. *sigh*

Introducing a new class: Super Invisible Loremaster!!  No Turbine Points necessary, it’s free to all!

Anytime a Loremaster uses Light of the Rising Dawn or Cracked earth, the character disappears.  You can also see another bug in the 2nd picture.  Something has gone wrong with all legendary weapons across all classes. Firstly when you’re running, it bounces all over your back and even more spectacularly the LI glow doesn’t sync with the weapon.  Characters don’t even hold their weapons properly anymore either.  I had to laugh when I first saw it because it’s so bad.

Stealth characters now appear to have super stealth as well.  I heard players reporting that they could barely see their wargs, that basically they’d turned into floating names.  So I checked out my burg and it was affected too:
I’m really quite astonished at the amount of things Turbine broke and are now being classified bugs:
-Invisible LMs during two frequently used skills
-increased opacity on stealthed characters so that they nearly go invisible
-LI weapon placement and corresponding glow unsynced with the characters
-female hobbits suddenly gaining A LOT of weight overnight
-Ettens pots go from 10 pots per 125 commendations to 5 pots per 125 commendations
-Cosmetics changing colours
-Rep horses changing their look drastically
-Deleting physical masteries, crit ratings, morale and bleeds from already obtained crafted weapons
-Champion Swift Strike taking on the combat animation and speed of Blade Wall, rendering it neither swift or a strike.
-Release star-lit crystals knowing they do not work on champion runes or burglar tools.  Also said crystals drastically increase stats on 3rd/2nd agers (to the point that 2nd agers are nearly as good as 1st agers) yet 1st agers do not enjoy the same increases when crystals are applied.  Crystals are also not rare, so unless your group remembers to change the loot rule, the first person who opens the chest acquires the crystal.  If that member isn’t honest or kind enough to let everyone roll, well, you’re screwed.

Oh you rolled need on that because you needed to sell it on the AH?

I’m sure I’ve missed bugs.  All the old ones are still there as well.  They’ve also made more changes that water down the game but more on that in another entry I think.  But seriously, I cannot fathom how these things came to be messed up… things that were fine before this update.  It seems like Turbine has this need to mess with stuff that isn’t broken and in the meantime, break it, all the while there’s real stuff that needs fixing.  Yes we got a new skirmish (though my boyfriend and I tried it on t2 and it was facerollingly easy. Granted we’re geared about as good as you can get on a LM, but still…), the new maps are very pretty, but overall this was a fail of an update.  I don’t understand how they couldn’t catch this stuff, why they don’t test more, why they need to rush out buggy material.  A kinnie said in game that he doesn’t play the game for its graphics, but for the people.  Sure, but when a company can’t professionally release a working product, that will drive people away.  Diablo III was just released, GW2 and Secret World are coming out soon.  I understand the need to keep up and give players new things to do, but releasing it in a bugged state and breaking things that were previously fine isn’t going to keep people around and will only further damage their confidence in Turbine. [/rant]

Categories: fail, lolz, Lord of the Rings, meh, Turbine, update | 4 Comments

Back again…

Long time, no write. Lots going on in life that has left me with not a lot of extra energy, so some things slip. I’ve still been playing Lotro (escapism, woo!) though not as much. It’s been nearly two years of playing quite a lot, so it’s not surprising I’ve been feeling like cutting down a bit. I’m not quite in the mood to level up yet another character to 65 (even though the little bit I’ve done on guardian has been fun), all my LM has to do is deeds and I was able to quickly uber up my champ with the new stuff that came out with the update. I’ve started to play Rift as well and it’s been highly enjoyable exploring a new world. I don’t think it’s as good as Lotro, but something new and different and having a bit of a break helps me enjoy Lotro when I come back to it.

So, the last time I wrote, I was ranting about the Anniversary GrindFest. Well, the collector in me won out. *sighs and rolls eyes* I got the Stevie Wonder horse. And all the maps. But! People were able to work together to get the maps so I only ground out a few on my own. I got reeeeeeeeeeally sick of running those damned horse races on several toons. 😛

A fellow kinnie and me with Stevie Wonder horses:

Since my last entry, the European servers have been transferred over to Turbine. No more Codemasters for us. Latency has gone up but for the most part, I don’t think it’s been affecting my game. I have had some periods with lots of loss, but I think that was random internet troubles and nothing to do with connecting to the game. On the final day, people gathered in Bree before the plug was pulled.


We also are now getting American adverts. Whenever I see this, for a split second, I think I’m back home. 😛

The migration went smoothly and quickly for most people and it took no longer than what Turbine said, so all in all, things are as normal. We’ve also had the new expansion date released, so now the latest raid gear and first agers seem like something to not bother with anymore. 😛 Whilst new content is always really appreciated, our kin still has quite a bit of work left on the OD raid. It’s looking like we won’t get that done, and most certainly not all the deeds which is going to disappoint the few deed completionist we have in kin.

Categories: deeds, horses, Lord of the Rings, Turbine, update | Leave a comment

A wee bit crowded… and the update

A shot of the crafting hall in the 21st on update day of people puzzling over the new LIs. 😀

I’m mostly okay with the new system. I was finally able to make the perfect staff, perfect dps book and perfect raid book. That part took minimal effort given ixp is very easy to get in the new instances. There was one bit that really made me grumble though. I extracted t6 legacies and replaced t6 legacies, but I got a t2 legacy instead. So I had to buy 8 empowerment scrolls which cost me around 14k in marks. I’ve calculated that my new raid book is going to need 15 empowerment scrolls. The bill for that comes to 29250 marks. 😮 I suppose this is what I had wanted though: more control over my weapons with the tradeoff being it takes longer to work on them. Though given we’ll be replacing these weapons with first agers and then when we’re level 70 we’ll start the whole process all over again, I still feel it’s a bit too much work being put into weapons that will be thrown away. I’m still waiting for those legendary weapons that will grow with us…

The relics are easier to get now, but I’ll still be having to buy the relic removal scrolls from the store as the best combination for me is old and new relics. I really do wish they would have kept the old ones. Alts that never got high tiers or that are leveling up will never have the opportunity to get them.

All in all it’s been mostly a good update. The instances have been plenty challenging though my only gripe is that they are overly long, especially the spider boss in the Farm and the final fight of the Temple. I found the new book to be highly enjoyable, especially the session play. It was fantastic. All in all, I’m not sure this update is going to hold people for very long. I know people in my kin have been going quite hard at the instances. At least the raid will keep us busy for quite a while. 🙂

Categories: epics, gear, Guild Wars 2, instancing, meh, update | 1 Comment

Not so cannon

Spoilers ahead! You’ve been warned!

So I saw a video of the new raid’s boss (final boss I believe). (and meh can’t figure out how to embed a youtube video, sorry :P)

http://www.youtube.com/watch?v=-FBcyt8RvFw

It looks pretty darned awesome. But the thing is… Durin’s Bane is supposed to be dead already. 😛 And Gandalf was the one who took care of it. Anyone who’s been to Zirakzigil can see the corpse laying there, yet some how it’s back for us to fight? Riiight. Though some of the dialoge is asking if we can stand against that which smote the wizard, which obviously didn’t happen. So perhaps there’s some trickery going on there.

Oh well. At least it looks badass enough that hopefully I can get over my purist tendencies. 😛

Categories: Lord of the Rings, meh, moria, raiding, update | 2 Comments

Heleyawn

I joined another kin Helegrod run since I had one deed left in each wing and to help out as there are a few that want to go. I have to say I just really don’t enjoy that raid whatsoever. Traiting all red and aoeing to my heart’s content is fun for about 5-10min…but then it just gets boring and drags on. I was talking to a friend today and he says it’s because the mechanics are outdated. That basically back in the old days of Lotro, raiding was a boss and adds. But now we’re used to fears, eyes, aggro swapping, kiting…basically more complex fights. So this makes the older raids seem like mindless killing. I have to say, that seems about right. 😛 It makes me wonder if I’ll find the revamped Rift raid boring whenever it comes out. We’ll see.

At least throwing sticky gourd on Zadru was entertaining. It was maaaaasive. BOOM! *causes everyone massive lag* 😛

Categories: deeds, Lord of the Rings, meh, raiding, update | Leave a comment

Bullroarer Patch notes

One thing immediately stood out for me and made me go w.t.f!?!

* You no longer have the option to unslot your relics during a reforge and you cannot get them back even when deconstructing a max level LI.

Excuse me?? So I grind, do skirmishes and whatnot to play the relic combination lottery. I finally get the relic I want and I slot it into the best random LI I got through the LI lottery. But when I find a better one, I can’t put my best relics in it? Ffs! As a fellow kinnie said, they just don’t get it. How is this improving the LI system? They also write:

* Legacy replacement scrolls will be awarded when deconstructing a Legendary Item of at least level 30. The legacy replacement scroll is selected from any legacy currently on the Legendary Item. Legacies that have been removed from the game are not available to be selected.
* Major legacies (previously called Pool A legacies) can only be used to replace another Major Legacy.

So no replacing those crappy pool B legacies.

And this also doesn’t help with the fact that every few levels we have to throw away the LI and start all over again. This coupled with not getting the relics back? Big fail!!

Oh and also:

* The Snow Wizard and Warm Hands emotes can no longer be performed while moving.

Meh. 😛 I’ve had loads of fun messing around with that emote…moving, combining it with others. They better not fix groundroll and danceman3!

Categories: fail, Lord of the Rings, meh, update | 2 Comments

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